Bahssikava is my first real scenario for BoA. Enjoy!
Have you ever wondered what's behind those doors in Lost Bahssikava? Wondered who made those ruins in the southwest corner of Bahssikava Deeps in A1? Wondered if the sliths are going to return to place from which they were exiled, as the humans have?
Now's your chance to find out!
Bahssikava is a medium-length scenario (comparable in size to the pre-packaged scenarios) designed for parties around level 40. A party that has just finished Diplomacy With the Dead is probably at the right level.
You play a seasoned group of adventurers who have been resting between adventures. You've just received a call from a strange slith known as the Prophet. His message is vague, but you decided to meet with him and find out what he wants.
Small bug fixes have taken place since the original version. Make sure you're playing with the most recent version (downloadable above) before you begin a new game.
For those who have played the scenario and are interested in my thoughts on its design, I wrote some musings on the subject (WARNING: MAJOR SPOILERS): Bahssikava Wrap.