beginstate 47; if (get_flag(17,8) == 250) end(); set_terrain(12,18,16); set_terrain(13,18,16); reset_dialog(); add_dialog_str(0,"The sounds of battle fading to the south, you fling open these doors, hoping to find some way out of this death trap. Instead of escape, you find yourself in the core of the Hill Runner fortress.",0); add_dialog_str(1,"It is an impressive hall. It was built to be a grand meeting hall, where all the most valued and important Hill Runners can come to discuss strategy, hear speeches, and get their orders.",0); if (get_flag(17,14) == 0) add_dialog_str(2,"All of Stalker's most valued lieutenants are here. You recognize Canizares and Luna. There are also lots of guards.",0); else add_dialog_str(2,"All of Stalker's most valued lieutenants are here. You recognize Canizares and Luna. You also see Crouch. He has betrayed you, if he wasn't working for the Hill Runners all along. There are also lots of guards. Lots and lots.",0); add_dialog_str(3,"All of them have weapons out and ready. They are prepared for a mighty battle.",0); add_dialog_choice(0,"OK"); choice = run_dialog(1); activate_hidden_group(1); set_name(9,"Canizares"); set_level(9,15); set_name(8,"Luna"); if (get_flag(17,14) > 0) { spawn_creature(18); set_level(18,12); set_name(18,"Crouch"); } set_flag(17,8,250); set_total_visibility(1); force_view_center(12,13); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(7,"They are here. It is time."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(7,""); text_bubble_on_char(7,"What do you think, Luna?"); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(7,""); text_bubble_on_char(8,"They must die. Now."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(8,""); text_bubble_on_char(7,"And you, Canizares?"); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(7,""); text_bubble_on_char(9,"I would prefer capture."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(9,""); text_bubble_on_char(9,"But they are too much trouble."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(9,""); text_bubble_on_char(9,"So death."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(9,""); text_bubble_on_char(7,"Then death it is."); force_instant_terrain_redraw(); pause(30); text_bubble_on_char(7,""); if (has_special_item(16) > 0) { reset_dialog(); add_dialog_str(0,"As the Hill Runners stand and draw their blades, you realize that you still have one of their explosive devices, the box you found in the slime research facility. You could try using it. It could do great harm. Maybe to them, maybe to you.",0); add_dialog_choice(0,"Don't use it."); add_dialog_choice(1,"Activate and fling it."); choice = run_dialog(1); if (choice == 2) { put_boom_on_space(10,13,0,1); put_boom_on_space(10,13,0,1); put_boom_on_space(10,13,0,1); put_boom_on_space(10,13,0,1); put_boom_on_space(10,13,0,1); run_animation_sound(152); damage_near_loc(10,13,80,5,1); kill_char(8,2,0); reset_dialog(); add_dialog_str(0,"You pull the rope, and fling the box. The timing on the device could not be better. It arcs through the air, and explodes on impact. Unfortunately, it was too heavy to throw far. It doesn't quite reach Stalker.",0); add_dialog_str(1,"Instead, it lands in front of Luna. The explosion flings her against the far wall like a rag doll, shattering her ribcage. She wasn't the only foe to be killed by the bomb, either. Not a great advantage, but it's a start.",0); add_dialog_choice(0,"OK"); choice = run_dialog(1); } } set_total_visibility(0); force_view_center( char_loc_x(first_group_member(0)), char_loc_y(first_group_member(0))); force_instant_terrain_redraw(); break;